...Move along, keep left, filter, get in lane....
aesthetics making landscape urban space/place drifting rhythm memory nostalgia presence absence immediacy

www.channel4.com/culture/microsites/B/bigart/gallery_2_gallery_2.html
Will Aslop was commissioned to come up with a design idea which would aid prisoners' rehabilitation as well as providing a better, more humane standard of living. He came up with the idea of creating a village of small blocks of self contained cells providing the prisoner with his own key, which would aid in building self respect and also reducing the prisoners' vulnerability from other prisoners. His ideas and approach of course was met with many objections. Prisons should be a place of punishment, why should it ? do two wrongs make things right ? If we take a good look at history it does not seem to have worked very well so far !
Westin Bonaventure is the largest Hotel in Los Angeles California , it is 367 ft (112 mtr ) tall, with 35 floors , the top floor comprises of a revolving restaurant and bar. It was designed and built by John Portman. The building came to my attention whilst reading an exerpt from a writing by Fredric Jameson. He states that this building "typifies the logic of Post-modernism and social organization."
The Neue Nationalgalerie was designed by Ludwig Mies Van Der Rohe in Berlin in 1964. As the name suggests it was intended to be used as a gallery for contemporary art however its design never lent itself to this purpose. Mies designed this building in response to his personal feelings on Berlin, its identity and its future. The building consists of floor to ceiling glass windows on each of the external walls, the interior has no walls (how were paintings meant to be displayed?) Mies wanted to create a public space that was free, open and see through, he his quoted as saying "it was a universal space " This was obviously his response to the Berlin wall , which 20 years after the war separated and divided a city blocking the view from one place to another stumping and inhibiting growth and freedom. Mies design although not successful in its original purpose, stands today as it did when it was built as strong opposition to the restraints imposed on people by design put in place to try and force a sense of restrained identity.

Mona Hatoum: Measures of Distance, 1988
Do Ho Suh: Fallen Star, 2008

© 2006 Lucia Eames dba Eames Office
Jem Finer: On Earth As In Heaven, Day to Day Data, 2005
A map of phone, cable, and power lines. Image by Denis Wood. From Act One.
I thought using Fallout 3 would be a great example of games designers, well actually level designers, taking an existing place and implementing it almost perfectly into an explorable and interactive world.
The game is also filled with propaganda and violence. I find this game amazingly detailed and makes you really appreciate what our world looks like, because scarily, this is probably what the east coast of america would eventually look like after an apocalyptic holocaust.
