This video - horrible quality - but lovely, recursive, seamless journey through urban, topographical space. Reminds me of another video, wait...
Embed Code is disabled, so here's the Youtube link:
http://www.youtube.com/watch?v=CBgf2ZxIDZk&feature=related
aesthetics making landscape urban space/place drifting rhythm memory nostalgia presence absence immediacy
Showing posts with label Topography. Show all posts
Showing posts with label Topography. Show all posts
Friday, 14 May 2010
Monday, 5 January 2009
Fallout 3, The Mapping and Destruction of a Realtime City

The game takes place in the year 2277 on the East Coast of what used to be the United States of America, mostly in Washington, DC, Maryland and Virginia.
They've taken the east coast of america and modeled it including familiar sights such as the Jefferson Memorial Building and the Museum of History, the whole of Arlington Library and Cemetery, but to these familiar sights they have wrought destruction and devastation, because Fallout 3 is based in the post apocalyptic future - the entire game area is littered by debris and collapsing buildings. But you can still see Washington and its street layout.
Jefferson Memorial

Jefferson Memorial Fallout 3

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